Jul 192012
 

When it comes to application monetization, direct payment is more and more replaced by all kinds of advertising and in-app-purchases.

An advertorial from an advertising firm has now brought us the following bits of data via VentureBeat:

Percentage of Paying Users Each Day – In partnership with W3i, Kontagent recently analyzed the behavior of 2 million unique users across 19 different apps from March to June and found that the range of paying users on any given day was from approximately 0.02% (two one hundredths of one percent) to 0.1% (one tenth of one percent).
ARPDAU Benchmarks – Across W3i’s network of 13.7 million daily active users, Average Revenue Per Daily Active User (ARPDAU) typically falls within the $0.05 to $0.25 range for the more successful casual/mass market iOS games, with about 40% of their revenue (on average) coming from offer-based monetization provided by W3i. The balance of monetization coming from cash transactions.

How does your data look like?


Related posts:

  1. On app types, user loyalty and monetization
  2. GreyStripe offers monetization solution for Ovi
  3. New data from Ovi
  4. On smartphone usage in Great Britain
  5. Free apps to make up 90% of downloads

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