AstraWare’s My Little Tank franchise is now more than tw years old – it originally debuted on the Palm OS, but was recently ported to a variety of other platforms including S60. A review of the Palm OS version can be found here…this review will look at the differences!
The flexible “battlefield” praised in the Palm OS version remains – your tank still gets to duke it out in a variety of areas which can be “terraformed” by shooting around:

Unfortunately, the missions still have but three tasks: protect base, kill tanks and destroy buildings:

The pixel effects are still there. Unfortunately, technology moved on: this means that they are no longer as impressive as they were two years ago:

We criticized the stupid AI found in the Palm version of the game – rest assured that AstraWare improved this significantly. Some of the early levels are extremely tough…I never made it to the first save point and always had to start again at level zero:

The game does a great job at explaining itself – when playing for the first time, pop-ups with useful information are displayed frequently:

A thorough online help system is also included:

This review looked at My Little Tank version 1.10 on a Nokia N96. The program needs 1705KB of RAM and can be installed onto external memory. It copes well with screen rotation:

In the end, AstraWare did a pretty good job sprucing up the gameplay while porting. The game is is fun, but also quite challenging due to the lack of “save points”. However, the core complaint of repetitive gameplay remains… However: the low price of just 10$ voids any discussion – if the game’s concept sounds attractive, get it in the TamsShop ASAP!
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